3D Modeling

Original Art

In 2006, I made a house for these Luckyhead characters, I had created and eventually wanted to do an animation.

17 years later, I wanted to explore this project applying the new skills I had attained in 3D modeling.

Blender

I chose Blender to build, since I could import and test in Lens Studio through an AR experience.

Layout Testing

After importing the 3D model into Lens Studio, I tested the layout walking through the first floor. It was really exciting to see a drawing come to life!

Custom Texture

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