3D Modeling
Original Art
In 2006, I made a house for these Luckyhead characters, I had created and eventually wanted to do an animation.
17 years later, I wanted to explore this project applying the new skills I had attained in 3D modeling.
Blender
I chose Blender to build, since I could import and test in Lens Studio through an AR experience.
Layout Testing
After importing the 3D model into Lens Studio, I tested the layout walking through the first floor. It was really exciting to see a drawing come to life!





Custom Texture
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